![]() ![]() This, I sensed, would be the basis of the ongoing story a boss who couldn’t bear the thought of inefficiency in a simulation about relaxation. image courtesy Owlchemy LabsĪ big departure from Job Simulator: the bots were all so care-free all but one, a bureaucratic grey-faced bot who always tried to put the kibosh on the fun. After an impromptu dance party took hold of the beach’s monitor-shaped residents, the grey-faced fuddy duddy eventually reappeared, pausing the simulation and ending the demo. For this demo though, I got a chance to see myself in a mirror and take a selfie with my Polaroid. While only a single player game, there will also be an avatar creator so you can create your own unique look, something I was told would play a role in the full game. The backpack, the game’s new inventory system that you access by physically reaching behind you, contains a Polaroid camera and space for a few objects-illustrative of the sort of missions ahead that would require you to collect, tote and fetch things for various bots. Or, I could just screw around and build a massive sand castle and save it on a floppy disk, and toss it in my backpack for later. I especially liked the sand castle building station, which gave you a graph paper chart displaying a 2D representation of the castle you’d have to replicate. Microsoft’s Meandering XR Strategy Could Lead to Another Zune Moment Stepping onto the beach, I found a half-dozen teleportation nodes, each of them featuring their own individual activities there was a sand castle-building station with block-based logic challenges, a cabana stocked with a grilling supplies for madcap food prep alla Job Simulator, a dock-side shop where you can buy items with sand dollars and receive mini-quests to get you exploring the cute, if not crowded, beach cove. A simple wave started the demo, and I was off to a cartoony seaside rife with possibilities. Putting on the HTC Vive Pro headset, I was greeted by a familiar-looking floating robot buddy, a staple quest giver and all-around source of goofiness first introduced in Job Simulator. The robot beckoned me to wave to him, something new the studio added to make the robots more interactive. This, I would learn, would change a few fundamental things about the growing Simulator franchise it allowed for more diverse play spaces in a single level. Vacation Simulator, I was told by CTO Devin Reimer, features an iteration on the studio’s node-based teleportation system developed for Rick and Morty VR, which allows you to traverse a few objective-based ‘stations’ instead of standing in a dedicated level like in Job Simulator. Called Vacation Simulator, I got a chance to go hands-on with what aims to be a longer, narrative-driven sequel in the growing franchise. ![]() Vacation Simulator has also received an accessibility update since launch that includes features like one handed mode, improved visual communication, and solutions for players with limited mobility.Owlchemy Labs, the studio behind the hit VR parody game Job Simulator (2016) and Rick and Morty: Virtual Rick-ality (2017), debuted their upcoming game here at GDC 2018, an aptly named sequel to Job Simulator that delves into the imagined world of what vacations must have been like for us humans before all the jobs (and presumably vacations) were automated away. Vacation Simulator on PS VR2 includes the “Back to Job” free content update, putting players behind Vacation Island’s Poolside Cabana to serve vacationing Bots. ![]() ![]() Vacation Simulator takes players to “Vacation Island” where the robots discover the true meaning of “time off.” The island is complete with everything a simulated dream vacation needs, including activity-rich destinations and a colorful cast of bots. Since its launch in 2016, Job Simulator has become a breakout Platinum hit, earning high critical praise and selling more than 2 million copies. Job Simulator on PS VR2 includes the “Infinite Overtime” free content update, allowing players to work a never-ending night shift with endless tasks for each job. Humans that want a throwback to the old days of working can sign up for a series of job simulations-with a few humorous interpretations of how humans used to work. Job Simulator is set in a world where robots have replaced all human jobs. Job Simulator will cost $19.99 while Vacation Simulator will come with a $29.99 price tag. Owners of Job Simulator and/or Vacation Simulator on PlayStation VR will get their respective game on PlayStation VR2 at no additional cost. I haven't tried Vacation Simulator yet, it might fair better. Job Simulator and Vacation Simulator will be launch titles for the PlayStation VR2, which is slated for a February 22 release. And I think once thats out the window, you're essentially just simulating boring jobs in a very simplistic way. Owlchemy Labs will bring two titles to the forthcoming PlayStation VR2. ![]()
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